Rubicon
Platform: Commodore 64
Gametype: Undefined
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Rather tastelessly, the plot of this one concerns a catastrophic nuclear accident in Russia. You must trek through seven levels inhabited by mutated super-intelligent animals in order to diffuse each nuclear reactor.

Gameplay is a Gryzor style flip-screen run'n'gun shooter (with occasional jetpack flights), with fairly unrelenting action. Power-ups are issued by a canister which you'll have to control in order to gain the weapon you want. The difficulty level is pitched high, as with Project X which was released at a similar time.

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Trivia
A follow-up to Rubicon was actually planned, with the original C64 programmer doing the game for the Amiga this time, and another team doing a C64 conversion. The original graphics artist still did the graphics on the C64.
